Monday, April 27, 2009

QnD Review: Too Human

Platform:
  • Xbox 360
What price and where:
In short:
  • A cybernetic Diablo clone set in futuristic bastardization Norse mythology
QnD Review:
Too Human pits the player against hordes of nigh-endless robotic monsters aptly named "goblins" and having bosses called "Grendel" (GRNDL-1 or whatever), and so forth. The player is the Norse god Baldur who seeks revenge for his dead wife, getting his ass kicked and probably for prematurely losing his hair.

So on we go to defy Heimdall, deafeat Loki and generally kick ass with a bunch of "space marine" helpers that are about as useful as paper tissues in a hailstorm.

The Good:
  • it's cheap
  • even bastardized, the Norse mythology is an interesting topic
  • you can make your own weapons and armor (well, buy them really) and use runes to make them more powerful
  • it's long, so there's plenty to play...

The Bad:
  • ... it's long, so there's plenty of time to be bored.
  • the plot is average and the voice acting is forced
  • level design is uninspired
  • monsters are uninspired
  • weapons and armor, aside a few exceptions, are your basic "random bonuses slapped to random weapons" -variety
Score:
  • price: 9
  • graphics: 7.5
  • sound: 7
  • gameplay: 7
  • story: 7
TOTAL: 7.5

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