Tuesday, September 1, 2009

Review: Batman: Arkham Asylum


I'm not a fan of the man in the cape. Sure, I've seen (all) the movies and even watched the 60's series (go Burt Ward! Funniest wall climbing ever ;) ) - I've even read a few comic books. But I'm not a Batman fan.

That might change, though - just because of this game.

The basic plot is, thankfully, simple: Joker takes control of Arkham Asylum after letting Batman take himself in. All the prisoners, big and small, easy and tough, poisonous and crazy, are let loose in the progress.

Batman is brutal in his takedowns of the criminals - but as a dark *knight*, nobody is ever killed (well, at least intentionally and directly).

Joker is another matter altogether - insane and with no regard to human life (more than a few that our friend the Batman could've saved if he'd had the guts to kill the clown).

Fights are satisfyingly full of heavy thumps and smashes, as the suitably heavy feeling criminals fly every which way. The basic idea behind the combat is simple; you have one button to hit, one button to counter-attack and one to "blind" the harder, knife wielding enemies.

Sure, you get a few combos like the throw and instant take-down along the way, but they are easy to use and a visual cue comes up when they are ready (to get them ready you need to chain your attacks and gather either 8x or 5x combos).

Graphics and sound effects range between "good" and "awesome!", while music is just "OK".

Voice acting is another thing altogether, though; it's insanely good, with Mark "Luke Skywalker" Hammil doing an incredible job as the Joker.

The game is short-ish at around 8-10 hours of main plot, but the different challenge modes ("beat down waves of thugs" or "silent takedowns") keep the playtime above "too short".

Best third person adventure / fighting game of this year thus far. Maybe contending for the best game of the year - at least in the "production values" -category.



Score: 9/10

Buy the region free versions from P-A:

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