Monday, March 8, 2010

Qnd quick Review: Battlefield: Bad Company 2 (PS3)

Few quick words...

Singleplayer is still fun and very much like BF:BC was. Stuff gets blown away and cover is fleeting.
Missions are still very linear, but you have the feeling of freedom and space.

Like in the first one, I find myself drawn to LMGs - mostly because of their extended ammo capacity. A sniper rifle and a LMG is a good combo; you're just a weapon switch away from having long range or "enough ammo for the encounter". And believe me, that AR will run out of ammo after a couple of enemies and then you're just a sitting duck while you slooowly reload.

The single player campaign isn't as polished as MW2's equivalent, and there's not that as much single player, or even co-op stuff to do after you finish the campaign.

Multiplayer, when the servers are up, is pretty damn nice. Well, unless you have 8 recons on your side and 7 of those are crappy shots with the sniper rifle... :P

The hard mode is where it's at - no silly "oh, you shot me in the chest with your sniper rifle - lemme shoot you back" -crap. Much more deadly, much more fun.

There's still a lot of spawn camping (with snipers and helicopters) happening, but if you know what you're doing you can think of that as "well, they won't be protecting the objective" -kinda thing and do your dirty deeds behind the lines.



Score
9/10

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