Showing posts with label Assassin's Creed. Show all posts
Showing posts with label Assassin's Creed. Show all posts

Wednesday, April 25, 2012

Long time, again...

I guess I've been too busy playing through Assassin's Creed: Revelations (pretty good, though you can't shake the feeling of "been there, done that" and "this used to have at least a little challenge"). And more lately; Mass Effect 3 (finally around/under 30 EUR in some places).

Somehow I forgot (?) that in my ME2 save, which I imported to ME3, Garrus, Samara, Mordin and that punk chick, Jack, were all dead. At least according to ME3 storyline. Which was funny - I could've sworn Samara and Mordin were alive - and I know Garrus was dead along with Jack (who was the only person I failed the loyalty mission for). Now guess what ruined my ME2 experience in the end?

Right, the damn loyalty missions and "guess the right order for the suicide mission" - thing. I can't be arsed to replay 50% of the game just to get the end right. If I lost all my freaking pals, I still would've told ME2 to go "suck it" rather than replay that piece of "creative storytelling" (ie. bad plot and crappy, random, guess-it-to-get-it-right -gameplay).

Oh, and while I'm venting,  P-A has Dead Rising 2: Off the Record for pretty cheap (Xbox 360) & (Playstation 3), $19,90 + P&P. If anyone's interested. ;P

Thursday, December 31, 2009

Happy new year! (Oh, and a quick game snippet: AC2...)

We're starting to be done with all the crap that comes after moving; painting, putting stuff in their places, buying new (expensive!) household appliances, etc and I finally had time to do some gaming (the Xbox 360 was of course the first living room item I put in place after the TV, amp and speakers :D - even though I had the PS3 and OpFlash 2 to keep me company while we were living at our temporary housing before the move).

I took Assassin's Creed II for a little spin; All I can say is "wow". Just what I wanted. It's basically the first game with improvements all around. The awesome climbing / parkour is still there, so are the stealthy elements.

The fighting is much improved; the wrist blade is actually usable in combat (and quite effective), there's an inventory system (other than "you have X knives"), etc. Although, at points, it feels like the combat might be a tad too easy; you have little problem taking on half a dozen guards, something that you'd be running from, screaming like a little girl, in such early parts of the original game.

Maybe I'll just write that down as Ezio being a bigger badass than Altair... ;)

All in all, it seems like a very nice game. Though if you felt the first one was too repetititititive, this might not change your mind - even though there are improvements in that category.