Seems like the choice of getting Skyrim for the PS3 was the least favorable one.
Why? It is starting to look like it's the platform where the "big saves bug" will most likely drop your frame rates or freeze your game. Oh, and speaking of freezing, the game has frozen / crashed on me on at least three occasions - so save often.
The game also looks crappiest on the PS3, I believe. Though neither of the console versions can hold a candle to the PC one - especially after you download a couple of "hi-res texture" mods for it.
I know I should've got the PC version - it's a Bethesda game after all and Oblivion was in the exact same situation even though the PC hardware was the underdog in 2007.
As for other games, every time there's a comparison, the Xbox 360 seems to come out as a winner - even though the PS3 is supposed to have superior hardware. How does, exactly, the superior processor, etc help you if you're memory limited and most of your games aren't even anti-aliased like the competitor's?
Don't get me wrong; owning all the current gen consoles, I would love to, well... "love" the PS3, but real world experiences make it harder and harder. I would especially love to prefer the PS3 for multiplayer titles, where paying for the actual game is enough and you don't have to pay the console manufacturer monthly for playing online. ;P
So come on PS3 developers, get your freaking act together and release less buggy games even though you're only doing a conversion (most dev studios seem to target the 360 as their main system, if not the PC). Sheesh!
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